The top 4 classes in the current meta are getting nerfs and the bottom 2 classes are getting buffs on May 18!
Official Blizzard Post: https://playhearthstone.com/en-us/news/23426180/17-2-1-patch-notes
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‣ Edited by: jnZaneHD
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one usefull thing out of change of priestess of fury is that now she doesn't survive soul mirror which basically gave your opponet 6:1 priestess, kill your priesstess and deal 5 damage face
Now priestess of fury is dead, just play some rush that have 5 attack, evasive wyrm something like that and she dead
i am beyond pissed
why nerf them again after everyone crafted their decks?
(Hears intro, immediately upvotes)
All I wanted was for Altruis to not hit face.
He mentions the masses with such disdain.
Although priest isn't top tier, I'd have liked them to nerf it because they have fucking annoying thief cards. Stop looking in my hand/deck and get your own cards pussy.
imho Hanar is still too strong, and that come from a rogue player that got his ass carried by the shadowjewler so many games
also hooray for The Lurker Below, man quest shaman is so fun, im ,really happy this guy get a buff
overall really happy of those change (tho I would have removed one more HP on Hanar)
This outro still gives me nightmares
when are they gonna get rid of boar
Blizzard nerfs warlock while they are already down on their luck.
In other news, water is wet.
Aaaand i had just hit the 11k dust button. UGH.
jesus christ, people wont be happy with demon hunter until its bottom of the list. these DH nerfs feel unnecessary. there are already enough ways to beat it if you play smart, but people need to accept its an aggro deck, and playing a slow or do nothing deck against it isn't going to work.
Blackjack Stunner going to 1 mana more might actually be a little bit of a buff, because it can be used on your own minions. It's like a really bad 3rd shadowstep!
69.9% win rate… sure seems legit
Highlander Shaman?
They should have changed Altrius effect… also Skull of Guldan should be changed.
I guess they just gave up on priest lol
NEWS: INCOMING CRYING FOR OUR 'PRO' HEARTHSTONE COMMUNITY ON ROGUES AND PRIESTS NEXT WEEK
It’s also different at top ranks and people that spend money, demon hunters basics have legendaries unlike any other class so people at lower ranks cant fight demon hunters off when they get out valued because most of the decks they play is mostly rares and neutrals
Maybe Trump will finally stop rating cards that will be in standard for 2 years based on the initial meta, now that it only lasts a few weeks
Control with Big Totem Package?
I'm pretty sure trump is the one youtuber I watch ads completely. My mans, please take that ad revenue of MEEEEEE <3
I don't actually think the warrior nerfs are going to impact it much. The Bloodsworn nerf is meaningless because you don't play it for the 3/3 body, but to duplicate an egg or Warmaul with inner rage + rampage. The 3/3 body isn't actually significant relative to the tempo the duplication on turn 3, 4, or 5 gives. They should've made it 4 mana instead so it slows down the early tempo swings and possible finishing combos. You can still do Kor'Kron + inner rage + Bloodsworn x 2 for 18 damage in one turn. At 4 mana you can't.
Removing one attack from the Bloodboil brute isn't that significant either. The health stat is the main thing that makes it so good. Getting an 8 health minion with rush out for 3-4 mana is super strong. Especially if you can copy it with Bloodsworn for 3 mana. Considering pulling this off is relatively low cost it's still too strong. Imagine playing one 5/8 and one 5/(8-x) minion with rush, with a 2/2 on turn 7. Maybe even sooner if you're facing a deck that goes wide on the board. You're not gonna beat that unless you have hard AEO removal. And even then it's most likely going to take your entire turn, allowing them to add more uncontested tempo. You've either lost or you end up fighting from behind even in the best-case scenario.
I love my egg/enrage warrior, but please at least address it properly so it becomes balanced. It'll still be among the top tier 1 decks even after the nerfs.
this just makes my totem shaman even more unstoppable
You have to be kidding me !!!! Why does the dev team always wait until I finally get bored of waiting for the nerfs and disenchant all my extra cards for dust to try out new decks to release the nerfs announcements, its like they know or something?!
If you think about it old scavengers was just hand of ad'al but instead of giving a minion on board +2/+2 and draw a card you could just draw a specific type of card and give it +3/+3 and drawing a specific type of card is almost always better than just drawing a card (old pirate tempo rogue got hit cus they could specifically draw exact cards).
I honestly feel sad for Paladin, is that normal?
Not even one priest nerf? Uninstalling hearthstone..
69.9% WR
Nice
continuing sad shaman sounds 🙁
Scrap Imp was pretty substantial in Wild.
9 mana silence all minions and destroy them? Yeah okay shits op
The ongoing theme with Rogue is they want to have their stuff be level 5 but Blizzard nerfs everything to 4.
Nerfing scrap imp might be reasonable but consider the current status of warlock they should have buffed several warlock cards simultaneously. Guess now warlock is bottom tier again…
Secret Rogue might not be as good but , as a rogue main since GVG, we always hide in the shadows. We will return
This Garbage and Unbalanced P2W title gone under Balance changes 3 times in the past month.
that outro is worth more than my medical bill
Bad intro is bad.
Scavengers Ingenuity nerf ruins the card
Why does Hunter still have no heal/life steal to replace the removal of Life Drinker? I went to Scavenger's Ingenuity/Boar to make up the loss of my big ass mosquitoes; and the 1 less mana cost and 1 more damage made up for the lack of life steal battlecry. Some one at Blizzard is prejudiced against Hunter.
I dont really understand the crimson nerf, while rogue have 3/1 stealth for 1 mana .
LOL the intro
The demon hunter nerfs aren't nearly enough. Altruiss, Kayn and Twin Slice need to be destroyed.