Blazecaller OTK! Super FUN Elemental Shaman Combo! | Hearthstone



The goal of this Hearthstone Elemental Shaman OTK combo deck is to use Blazecaller combined with Murmuring Elemental and Grumble, Worldshaker! We do this by playing double Murmuring, double Fire Plume Harbinger, Grumble, Zola the Gorgon, and Fire Plume Harbinger. Then, on the combo turn we play double Murmuring, double Blazecaller, Grumble, Fire Plume Harbinger, double Murmuring, double Blazecaller for 40 damage! Super fun meme deck! Good luck!

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Deck Code:
AAEBAfe5AgTtBYUXq+cCw+oCDfsBnAL1BP4F+wyTwQKXwQLHwQLIxwLz5wLg6gKe8AKm8AIA

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35 thoughts on “Blazecaller OTK! Super FUN Elemental Shaman Combo! | Hearthstone

  1. I was wondering if you are interested in doing a 9-11 card combo (i don't remember the exact number). It is a demon hunter otk that gives your hero exactly 30 attack

  2. Man I love your vids these decks and your combos are so protracted insane and creative

  3. Can you show us you getting to
    Legend?
    With all the changes, and your skill
    Level, it should be quick and easy and very worthy video.
    Thank you

  4. hey mark just wondering what the end result is with ya druid….I got to go against ya with my gfs priest. Was a blast playing against one of my fav hearthstoners!!!

  5. Murmuring Elemental, then Blazecaller, then Murmuring Elemental, then Blazecaller, then Murmuring Elemental, then Blazecaller, then Murmuring Elemental, then Blazecaller.

  6. I legit thought he was gonna deal 420 damage to the opponent and spent the whole video wondering how

  7. Hmmm… would Brann in place of 1 of the murmerings not be an alternative for this setup, using the same number of cards to set up than the elementals for infinite Blazecaller pings and still only using 10 mana on the setup turn?

    Edit — can’t count apparently… miscounted the first turn, so I was 1 mana over… would need a coin or other initial discount to work. I’ll poke at the mana costs and see if it can’t be done, cause I’m sure I did this back when the elementals were new… might have been a banker deck now that I’m thinking, cause that would explain the 1 mana discrepancy.

    Key
    Mana — Card

    Turn 1
    3 — Brann
    2 — Fire Plume
    0 — Fire Plume
    3 — Grumble
    0 — Murmuring*
    3 — Zola for 2 Grumbles.

    Turn 2

    1 — Brann
    1 — Fire Plume
    0 — Fire Plume
    0 — Blazecaller for 10
    0 — Blazecaller for 10
    3 — Grumble #1
    1 — Fire Plume
    0 — Fire Plume
    1 — Grumble #2
    1 — Fire Plume

    Enter infinite loop of free Blazecaller Pings and bounces. Profit

    Really, it’s probably not needed for anything but druids and warriors, but having the option to go infinite is always nice, and Brann is marginally more card efficient, as you could still pull off a 40 damage burst with 1 less card by using him instead of the Murmurings*.

    *Murmuring is only needed to guarantee an infinite loop

  8. Something you could've done is freezing the 9/9 before playing acolyte, if you really want to volcano your own acolyte to draw.

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