Edwin Goes On His FINAL QUEST!! | Hearthstone Daily Moments Ep.1502
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0:26 to skip the trash part
11:12 to skip the best part
I think the dormant mechanic is cool but definitely underdone. To have a card's effect be delayed by two turns and still be playable, the effect would have to be crazy. Most of the cards from ashes of outlands don't live up to that standard
Офай рыгло
Everyone got usefull dormant minions, and priest was like "heh.. taunt"
Hello from Romania
awesome content keep it up, let's be yt friends :p
Is Edwin’s last quest to find the great Nat Pagle because thats the best quest
0:26 to skip the intro
Also, great videos!
The 4 mana 12/12 was great… except wheb they change or return the totem.
0:53
coronaviruswin.com
For me, the dormant mechanic shines best when the trigger to awaken isn't turn based. I would like to see dormant designs similar to Sherazin and Lucentbark in future expansions.
Hate it. Cannot play around. It’s like condensing a “play with yourself” deck into a single minion.
7:51. ok!!!
9:30 I mean, people are always gonna complain about something, so, yeah. It's Hearthstone, what'd you expect?
There should be a petition or something to make the game developers put the doomsayer laugh in the game whenever he gets summoned by random effects.
NICE thumbnail
Ashes of Outland handled dormant really well, I think. It almost feels like reverse overload in a sense. Pay cheap for big stuff later rather than pay extra thanks to overload, gain stats immediately
I really don't like the dormant mechanic
Ahhh finally a video named after me
You cant do nothing more than just hate the mechanic when your galakrond summons 4 dormant minions twice in a row.
The Kawhi Lenored laugh is hilarious
3:54 look at the chat and you will see a SIMP
2:45 it was a victory regardless of the outcome
9:27 was expecting the Penn Gillette vid of him saying "you need to S. T. F . U!!!"
[WILD] Post platinum rank people just play Highlander DK Priest.
While dormant was very interesting, and mechanics for paying up front for bigger payoffs later are pretty cool, this one might not be a good fit into as fast a paced game as hearthstone without making them have insane payoffs, plus too many starts to mucks up mechanics like evolution and random summons and has some other odd interactions like with reborn.
Dormant is really annoying it's like having a frozen minion for 2 turns. It's worse than that though because neither you or your opponent can interact with it. This is the reason rush minions are good with immediate board impact
No on this planet has as poor of a concept of odds as krip
08:30 Why? Ok he got a lot of armor, but he sacrificed the whole board an lost the tempo!!! gold 10 plays :DDD
No.
I like Dormant mechanic, it sacrifices frontloaded tempo for delayed board presense that usually comes with a benefit. This mechanic exists in other CCGs too. I would like if Dormant minions received more support. For example, there could be a card that says "advance your dormant counter" or "awaken all dormant minions". A while ago I had this idea for a Rogue spell "All minions go Dormant. A player must play 4 cards in a turn to awaken theirs". It was obviously based on Sherazin and seemed like a good fit for Rogue after Vanish rotated out.
Nice
2:44 either target gave him lethal since he still had the weapon