Prime Guide To Crafting Primes! | Ashes Of Outland | Hearthstone



Not sure which of the new Ashes Of Outland Primes to craft? Here’s a breakdown of each prime and in my opinion which ones are the most powerful to craft!

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27 thoughts on “Prime Guide To Crafting Primes! | Ashes Of Outland | Hearthstone

  1. As a rogue main I'm very disappointed with akama, the first form is great but his second form is so bad, barely found any good plays for him and always feels bad when u draw him normally

  2. I would be careful about priest prime — it is nice stats and effect, but in a class, which has very hard time finding even the first version, let alone second one. Most of the games you still have 10-15 cards to draw when your opponent is in fatigue in this very draw heavy meta (DH, Warlock, druid, warrior). Than there is hunter, who is usually face (or OTK), mage (who just freezes all board) and books paladin, who draws pretty well as well.

    Without any natural draw for priest I feel like this card is useful only when going vs other priest, because in most other games you are happy to have this as 1/3 one drop with almost 0 chance finding other one. It is great card to exist (you can generate it from HP, when galakrond, you can find it with the weapon for shaman), but not really sure if I crafted this card again.

  3. Vash should be changed to draw 3 spells and reduce their cost to 1 or 0.

  4. I'm kinda sad cause I only opened 3 primes… And 3 of the bottom 4 :c I still can craft 3 legendaries but I haven't made up my mind yet…

  5. Akama non prime is much better than the prime one, I played lots of games and improved version never helped me, maybe it can work in a some specific decks with “shadow of death”, “stowaway” but this deck doesn’t show success in a current meta. Even in the last tournament I saw pro players swapped Akama with Frozen Shadoweawer. I just use Akama in my highlander or tempo galakrond deck cause of good 3 mana drop and synergy with Greayheart Sage

  6. There is like a 25% chance that Mugurgle Prime, pulls at least 1 sungill, ruining the divine shield and basically removing 1 summon.

  7. I too agree with Solarian being one of the best ones. She is so insane (and fun) in Wild especially

  8. Reliquary Prime's text reminds me of smokey the bear. "Only YOU can target this with spells and hero powers"

  9. If you want to try the shaman prime in a deck I run that focus's on fist and spell generation

    # 1x (1) Earth Shock
    # 1x (2) Witch's Brew
    # 2x (3) Far Sight
    # 1x (3) Lady Vashj
    # 2x (3) Marshspawn
    # 1x (3) Plague of Murlocs
    # 2x (3) Serpentshrine Portal
    # 2x (3) Vulpera Scoundrel
    # 2x (4) Hex
    # 2x (4) Hoard Pillager
    # 1x (4) The Fist of Ra-den
    # 2x (5) Cobalt Spellkin
    # 2x (5) Hagatha's Scheme
    # 1x (5) Torrent
    # 1x (6) The Lurker Below
    # 2x (7) Earthquake
    # 2x (8) Walking Fountain
    # 2x (10) Eye of the Storm
    # 1x (10) King Phaoris

    AAECAYHaAwj/BcWZA9igA+GlA+a3A+S4A5O5A5PCAwv+BbIGrZEDipQDpaEDkKcD6LADgbED5LcD27gDmLkDAA==

  10. I think that paladin prime should be higher in the list because it works in every paladin deck right now

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