Sell Your Entire Board, Buy All Security Rovers? | Dogdog Hearthstone Battlegrounds



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35 thoughts on “Sell Your Entire Board, Buy All Security Rovers? | Dogdog Hearthstone Battlegrounds

  1. 11:00 attack order doesn't make sense. If you go back a few sec you'll see that golden rover attacked, the token attacked, then rockpool attacks.

  2. why are they hidding chances of wining now? scared to upload only games where they win then realize half of them is cause of luck they reached first place?

  3. you're telling me you got a tavern with 5 minions of your tavern level on your first roll? Jesus, I consider myself lucky when I get one of them

  4. I prefer savjz's bg content but sell everything to buy everything in shop was the coolest play I've seen yet

  5. Your divine shield Rover argument as to why you didn't dance on the rover makes absolutely no sense. You should have danced on the second rover aswell, period. Any hp on the rover can result in additional spawns, while any additional hp on the shredder is just more hp on the shredder, with no additional spawn upside.

    So you give the rover divine shield, so what? It will start spawning after the initial hit, giving it divine shield has absolutely no downside, on average it will be advantageous because hard hitting minions are usually attacking first. So instead of dying in a single hit, your rover is more likely to survive the biggest attack.

    Now if we actually talk about the taunt aspect, sure, that argument can be made. Having taunt on the rover means on a full board you will lose out on a 2/3. Is that relevant? Nope. The fact that you have to keep a useless shredder instead of a rover is more relevant, as it will clutter your board with a minion you don't actually wanna keep, since the rover is strictly better.

  6. You missplayed in the end with the Argus taunt. You had to taunt both makerels period. We all know, If you have one divine shield makerel, taunting it is optimal, but if it doesn't have divine shield innately, you only have a 50/50 to get the loop going.

    With two makerels, even if they don't have divine shield, you can get the loop going regardless of whether you attack first or not. If the opponent attacks first, one of your makerels dies. Who cares? Every divine shield on your side that now attacks, means another divine shield on your remaining makerel. So you effectively double the amount amount of poisonous divine shield attacks on your board, consistently.

    Your setup has the potential to have infinite makerels bouncing off of each other, but they also have the potential to simply die right away. On average you will have way more attacks with the double makerel taunt setup, consistently. I'd take that over your option any day. On top of that, in 50 percent of the cases, the two taunted makerels have the potential to go infinite aswell. So in each case you have a consistent result, and in 50% of the cases you have a consistent result with an infinite upside. Why would you do anything else?

  7. I love the fact that even if you cheat & log out to try & cheese with Khadgar you still don't have time to play everything. also if you don't get extremely luck hit Megasaur than you die

  8. 0:27 "people don't run as many divine shields anymore"

    No the issue is Nef hero power does literally nothing to double Mackerel which is 100% bs.

  9. I know he's 13k God but I completely disagree that it's bad to put divine shield taunt on that thing.

  10. the rover lasted all of 2 rounds before he needlessly transitions into the same old murloc build we've seen a thousand times for most of the game, not sure I'd title a video over it. Would have been cool to win with a rover-maybe divine shield reset mech build, just not murlocs AGAIN

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