The Ultimate Arcane Cannon | Hearthstone Battlegrounds

The Ultimate Arcane Cannon in Hearthstone Battlegrounds!

The idea comes from the genius Bilibili-pcmiku

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50 thoughts on “The Ultimate Arcane Cannon | Hearthstone Battlegrounds

  1. imagine taunting the pirate with a defender and putting a canon on each side. Every other team would need a cleave and then you just put both canons on the same side so only one dies.

  2. i know i can't beat you. one of your turns… you're just gonna kill me. so, uh. i've decided… it's not gonna BE your turn. ever. i'm just gonna keep having MY turn until you give up. even if it means we have to stand here until the end of time. capiche?

  3. Don't get me wrong, this comp is really cool, but what the hell happened to make this possible. Can we get a behind the scenes video?

  4. Since the pirate is not golden we can say the full damage of that board is ((1+4)×3^3)×3 which goes around…
    420 perfectly…
    Godanmit Hysteria!!

  5. btw a golden Dread Admiral Eliza instead of one of the triple mages would make the 405 dmg sky pirate cannon combo drop from 81 attacks to 27 attacks wich each would give +2/+2 to the attacking sky pirates reducing the total dmg out put to bit under 190 or somthing like that while giving each of the other 5 remaining minions a +54/+54 worth of buffs.

  6. but can you really recreate this combo in battlegrounds, since hes just fighting his alt right?


    HyteriA — haha me shoot with cannon

  8. Combo does (3x3x3x3)x(4+1) damage or 405 damage. Can’t be counter by zap or cleave.

  9. Am I the only one who wanted the other guy to live to see if it would just skip the buying section

  10. Did the math:
    You dealt 405 damage before his ABM could even register what happened.
    Triple Baron = 3x tokens
    Triple Triple Chadgar = 3x3x3 = 27x tokens
    Total Mult.: 81
    You summoned 81 1/1 pirates off of Scallywag.
    All of them eventually attack, registering 81 damage.
    Triple Arcane Cannon deals 2 damage twice per attack of these 1/1's, with only one enemy target, so it fires effectively a 4 damage nuke 81 times, equaling 324 damage.
    Tack on the 81 from the melee of the 1/1 pirates, and you get a grand total of 405 effective damage.
    In one turn. Depending on how you see it, it can be viewed as 1 attack, or as 82 attacks (Ghoul + 81 tokens), but it was the first and last move of the round.
    His ABM had 136 Attack (Not as relevant) and 382 Health, the highest I've ever seen the numbers go personally. Without poisonous minions, only Murlocs or Pirates could compete with a 136/382.
    My question is how you got 9 Chadgars, 3 Barons, 3 Cannons, a Ghoul, and a Scallywag while this guy was also simultaneously setting up the total opposite side of the spectrum: A nearly unbeatable wall.

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